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Bailey Thomas
3D Rigging & Python Coding
To see my current coding please click this link
https://github.com/baileycheyne
ABOUT
My name is Bailey Thomas and I am a 3D Rigger in adelaide, Australia.
I tend to spend a lot of my time Python coding and am slowly beginning too lear to incorporate muscle and cloth into my rigs and animation.
I am competent in rigging within Autodesk Maya and python language and coding small tools to aid me in rigging. I know some areas of muscle simulations but am eager to learn more in the discipline in the coming months and hope to update my website to include examples of my progress within my rigging.



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